AM x : check Sprint Sets your sprinting to true. <init> getScaleFactor getScaledHeight getScaledWidth <init> <init> viewer Profile preview data modules name values id minimum maximum #.# value #.# value id Tracers Enemy Only Render Players Render Mobs Render Animals Distance Check Distance Check Distance Check Invisibles Color by distance Highlight if focusing If another player is looking at you their tracer will be highlighted Player Distance # Mob Distance # Animal Distance # Player Color Mob Color Animal Color MOVE SWAP SHIFTCLICK CLICK getModifier applyModifier getAttributeValue $0 Step outXyz must have a length of 3. outLab must have a length of 3. getGlTextureId density AntiFall Helps you with your Parkinson's
Prevents you from falling into the void. Speed Check Ignore falling when Speed is enabled. Fall Dist #.# m The amount of blocks to fall before attempting to lag back. <init> LongJump Does not work on a advanced anti-cheat servers. Boost #.# Toggle Toggles off after touching the ground. <init> setAllVisible <init> <init> action entityId field_149566_b field_149567_a Friends Add <username> [alias] EVENT_BUS buttons readBuffer Saved! Wait   second s Sync Settings RodAimbot Aims at a target with prediction + correction. Distance FOV Sort Target Max angle # Distance #.# m Horizontal Speed #.# Use a lower value if blatant is disabled. Vertical Speed #.# Use a lower value if blatant is disabled. + selected selected panels panels panels selected SEARCH tabAllSearch MurdererFinder Shows a list of suspected Murderers. Callout Calls out who the suspected murderer is in chat. murder-messages Messages Use %s to use the murderer's name %s is the murderer! i saw that %s! Delay # ms Delay between murderer callouts. murderer-items Murderer Items swords shovels axes pickaxes %s Empty     AIR WATER air water isReplaceable blocksMovement computeVisibility setOpaqueCube func_178606_a bipedHead bipedHeadwear bipedRightArm bipedLeftArm bipedRightLeg bipedLeftLeg   Delay:   -  GUI test  hidden frames $2, $3, $4 $1, $2, $3 $2 = $event.getX();
 $3 = $event.getY();
 $4 = $event.getZ(); $1 = $event.getX();
 $2 = $event.getY();
 $3 = $event.getZ(); $0, $1 x y z net/minecraftforge/client/event/RenderGameOverlayEvent$Post PropHunt Renders where all the hidden props are. ChestSteal Take items upon opening a chest Check in Menu This will attempt to ignore Menus such as
Server selectors, and settings inventory menus
This may not work 100% on all servers Best Only Only takes an item if it is better than what you have equipped. Keep open Keep chest open after clearing Shuffle Take items in a random order Click Delay # cheatsteal-blacklisted Blacklisted tile.air container.chest container.chestDouble boots leggings chestplate helmet tile.air tagCount getCompoundTagAt Alts Login Offline Mode Logs into an account in offline mode. Alts import Import alts from a file, in a username:password format export Export alts to a file, in a username:password format Filter : : : 
 + username:password setLivingAnimations setRotationAngles render AutoSword Automatically equips your sword when attacking entities. Players only Only swap when attacking players. Hand only Only swap when holding nothing. action x y z face pos face <init> Requires blatant mode Must be bound Requires blatant mode particleName getPotion potionDamage Finish editing getBlock Boxer Crash packets # Auto-load module states Automatically enable saved module states upon loading profiles.
(You can save module states by shift+right clicking a profile button) alts selectedprofile net/minecraftforge/client/event/RenderWorldLastEvent partialTicks Finished Loading Press   to open GUI Press   to open GUI net/minecraftforge/client/event/RenderPlayerEvent$Post getID getAmount uses uses Other None Combat Combat advantage modules Utility Render All kinds of visual goodies Blatant Modules which are typically used for blatant cheaters World Favorite ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/ NoRotate Prevents the server from
setting your view angles. Disable Speed Disable Speed when flagging. fogMode farPlaneDistance Armor HUD Must sync Panic Disables all currently enabled modules Re-enable Re-enables all previously enabled modules upon pressing bind a second time ($r) 1 No error code reported glGenLists returned an ID of 0 for a count of  , GL error ( ):  4.04 title title title [ SUCCESS world toolMaterial efficiencyOnProperMaterial damageVsEntity   Bound to:    Bound to:  CPSMod Common item names: hand, swords, shovels, axes, pickaxes, blocks, slot[1-9] <item name / id> id value value value / fishing rod slotId field_149615_a <init> *.txt    = new  ( );
 res boolean   =  .fire();
 if( ) { return  ; }  {   } event $event System.out.println("test"); java.lang.Exception { return; } movementInput field_191988_bg connection sendQueue lastReportedPosX lastReportedPosY lastReportedPosZ lastReportedYaw lastReportedPitch serverSneakState serverSprintState positionUpdateTicks sendChatMessage onUpdateWalkingPlayer setSprinting playSound getCachedEntity getEntityNameToSpawn AutoPearl Aims and throws a pearl at an enemies pearl trajectory. On bind Aggro Mode On bind - searches for thrown pearls and throws upon pressing bind
Aggro - Throws pearl as soon as enemy throws theirs Angle Limit # Distance Limit #.# m The minimum distance a pearl needs to land away from you
in order to pearl towards it. Horizontal Speed #.# Vertical Speed #.# Silent Throw Throws the enderpearl without swapping your hand. Vertical Check Checks if the pearl landing positions Y is higher a certain amount above you. getShort <init> / Search Draws outline around selected blocks
Add blocks in Search frame Range # - - - Only caves Only looks for ores exposed to air ThrowDebuff All One of each First Mode All - Throws all debuffs on hotbar
One of each - Throws one of each debuff
First - Throws only first debuff on hotbar Harming Weakness Poison Slowness Delay #.# Scroll Scroll delay # ms $0, $1 NoSlowdown Prevents slowing down when
blocking or using items. Limit Items Limits to whitelisted items only. noslowdown-whitelist Whitelisted swords connection windowClick processRightClick netClientHandler windowClick sendUseItem isHittingBlock getBlockReachDistance extendedReach attackEntity syncCurrentPlayItem updateController onStoppedUsingItem processRightClickBlock onPlayerRightClick onPlayerRightClick event res    = new  ( );
 boolean   =  .fire(); if( ) { return  $event ; }  if ( ) {   } $event if($0 instanceof  ) {   } {   } Finished Loading Press   to open GUI Press   to open GUI : : slot item-id total-stacks enabled item-id item-id total-stacks total-stacks enabled enabled air field_149152_f field_149153_g field_149159_h x y z field_148940_a field_148938_b field_148939_c func_179834_f field_148936_d field_148937_e N/A HitBoxes Expands entities hitboxes Expand amount #.## <init> potion <init> getPotionID getAmplifier getDuration true $0, $1, $2, $3, $4, $5, $6 $event.getResult() doRender *.txt $0, $1 false $0, $1, $2, $3, $4 $event.isResult() $1 $1 $1 $1 $1 $1 phase slotIndex index MAINHAND rawIntBuffer begin pos color endVertex putColorMultiplier getColorIndex name name name alias alias alias target target target name alias target ArmorSwitch Switches between armor sets Delay # Diamond Gold Iron Leather Chain Set 1 Set 2 field_175252_a net/minecraftforge/client/event/RenderWorldLastEvent $1 <init> isCreativeMode disableDamage allowFlying allowEdit isFlying getWalkSpeed setPlayerWalkSpeed getFlySpeed setFlySpeed Parkour Jumps for you at the edge of blocks. GOLD Refill Refills your hotbar with healing items. Both Pots Soup Type refill-alloweditems Non Junk Items Vertical Scatter Hotbar clear Clears junk from your hotbar to refill.
Whitelisted items will not be considered junk
Only one stack of each non-junk item is kept Delay # ms tile.air pointedEntity resourceManager SHADERS_TEXTURES shaderResourceLocations theShaderGroup fogStandard fovModifierHand fovModifierHandPrev setupCameraTransform updateShaderGroupSize renderHand renderWorld getMouseOver updateLightmap disableLightmap enableLightmap useShader func_181560_a disableLightmap enableLightmap func_78480_b SpawnerFinder Scale #.# Show distance Spawner names-whitelist Spawners Zombie Skeleton Creeper Spider a[ f a] r    spawner $1, $2 overlayType Lnet/minecraftforge/client/event/RenderBlockOverlayEvent$OverlayType; InvCleaner <item name>  stacks Allowed Stacks Whitelist Allow the item to be in your inventory.
It will only drop if it exceeds the allowed stack limits. Blacklist Always remove this item from your inventory,
regardless of item stacks togglefront togglefront  stacks Allowed Stacks info $1 $1 $1 getBlock func_145805_f crit classLoader cachedClasses invalidClasses isSameTeam F $_ =  #getRotationYaw(); F $_ =  #getRotationPitch(); Z $_ =  #isOnGround(); $_ =  #getY(); AutoFish Automatically fishes for you. Recast Ground Automatically recasts if the hook hits the ground. Recast Caught Automatically recasts if the hook catches onto an Entity. Anti AFK Strafes and moves your view slightly
to prevent you from being kicked. wake field_146043_c field_146051_au Public Profiles Public Profiles magnify Profile Name/UUID < > Failed to load profiles profiles profiles net/minecraftforge/client/event/MouseEvent Anti-AFK Frequency ## How often you will move material getDamageVsEntity func_150931_i AutoHeal Automatically heals for you when health is under threshold. Soup Uses soups to heal. Replace Refills empty slots with healing items. Craft Soup Crafts more soup if you have the required recipe. Inventory Only Only refills/crafts when your inventory is open. Potions Uses splash healing potions to heal. Regen Uses regeneration potions when available. Speed Uses speed potions when available. Resistance Uses resistance potions when available. Heads Uses Golden Heads to heal. Throw Stack None Bowl Mode Delay # ms The delay to wait before healing again. Health # HP Slot # The slot to fill a potion for autopot.   Double click:   -  net/minecraftforge/event/entity/EntityJoinWorldEvent pressed getKeyCode isPressed setKeyBindState onTick func_151470_d handleEntityTeleport AutoClicker Hold attack button to automatically click CPS #.# Inventory Fill AutoClicker functions while in inventory for refilling items Blockhit Right Click Mode Break Blocks Allows you to break blocks Disable click delay Disables Minecraft's delay between attacks upon missing hits autoclicker-alloweditems Allowed Items swords Right CPS #.# Limit to items AutoClicker functions only while holding selected items Limit to items AutoClicker functions only while holding selected items autoclicker-alloweditems-right Allowed Items blocks test Chams Render players through walls. Hide Bots Doesn't apply chams on bots. Colored Colors entities. Visible Color Color Behind Walls Renders a different color when
players are behind walls. Invisible Color _ _ _ _ _ profiles is_public uuid original_uuid 
 
 
 Fullbright Night Vision Gamma Mode ItemESP Renders tags on dropped items. Whitelist Only Only renders whitelisted items. Auto Scale Automatically scales up tags
the further the distance. itemesp-alloweditems Allowed Items Scale #.# r x thePlayer fontRenderer player thePlayer fontRendererObj renderManager renderItem leftClickCounter world theWorld debugFPS inGameHasFocus currentScreen gameSettings renderViewEntity playerController objectMouseOver pointedEntity entityRenderer displayHeight displayWidth timer renderGlobal rightClickDelayTimer mouseHelper session effectRenderer getIntegratedServer currentServerData getMinecraft shutdown displayGuiScreen setIngameFocus getTextureManager getFramebuffer getSystemTime runTick func_147116_af isSingleplayer + name name damageReduceAmount material armorType armorType entityList getEntityByID addEntityToWorld pin + + - x x x y y y minimized minimized minimized visible visible visible pinned pinned pinned hidden2 hidden2 hidden2 title x y minimized visible pinned hidden2 Edit Finish editing getEntitiesWithinAABBForEntity getEntitiesWithinAABBForEntity isChunkLoaded [ , , ] net/minecraftforge/client/event/EntityViewRenderEvent$FogColors id KeepSprint Prevents you from losing sprint when attacking. func_145881_a Clutch Automatically attempts to bridge under you if you fall. clutch-whitelist Allowed Blocks blocks lidAngle numPlayersUsing cachedChestType cachedChestType net/minecraftforge/client/event/EntityViewRenderEvent$RenderFogEvent getTexture bindTexture Anti-FML Some servers prevent Forge from connecting
this will bypass that.
You must reconnect to the server inorder for this to work. Use Friends Use Alias Spoof alias This will make the friends name be replaced in chat with their alias and on their regular Nametags as well Use color Re-colors certain render modules to use "Friends Color" on friends Friends Color CLOTH LEATHER CHAIN IRON GOLD DIAMOND entityPlayer net/minecraftforge/client/event/RenderHandEvent Loaded enabled Info Notify Warning $2 $2 = ( ) $event.getPacketInstance(); $1 $1 = ( ) $event.getPacketInstance(); <init> getName hasCustomName getDisplayName Hotbar editor Save & Exit Search item name Slot  DuelInfo $0 true $0 ($r) $event.getBlockLayer() ($r) 1 func_147046_a drawEntityOnScreen Public Publish Profiles Your Private Profiles: Your Public Profiles: public   6.9 default ex <init> text loadRenderers updateRenderers updateChunks username <init> InvWalk Walk and look around in UI's
Use arrow keys to look around
Does not bypass some anti-cheats! Sneak Takes sneaking input INSTANCE instance worldRenderer draw renderingChunk setColorRGBA startDrawingQuads addVertex draw startDrawing addVertexWithUV MOVEMENT_SPEED ATTACK_DAMAGE movementSpeed attackDamage Organizer authenticate legacy mojang minX minY minZ maxX maxY maxZ addCoord expand calculateIntercept isVecInside func_72317_d offset contract calculateXOffset calculateYOffset calculateZOffset intersectsWith copy getOffsetBoundingBox setBB <init> SafeWalk Helps you from falling off the edge. Direction Check Checks if you're walking forwards and it'll allow you to walk off the edge TRANSLUCENT SOLID <init> getId getName renderAllFaces renderBlockByRenderType renderStandardBlock renderStandardBlockWithColorMultiplier renderFaceXNeg renderFaceXPos renderFaceYNeg renderFaceYPos renderFaceZNeg renderFaceZPos ALPHA LUMINANCE LUMINANCE_ALPHA RGB RGBA BGRA ABGR <init> AimAssist Smoothly aims to closest valid target Click Aim Only aim while mouse is down Aim Vertically Aims up and down as well Invisibles Aim at invisible entities Through Blocks Aim through blocks at entities Aim while on target Continue to adjust aim while hovering over target Strafe increase Increase speed whiling strafing away from target Check block break Prevents from aiming while breaking blocks Limit to items AimAssist functions only while holding selected items aimassist-alloweditems Allowed Items swords Vertical Speed #.# Horizontal Speed #.# Max Angle # Maximum allowed angle to still aim at target Distance #.# Maximum distance allowed to still aim at target AntiFireball Aims and swings at a fireball to reflect it.
By default will only attack fireballs heading towards you. Angle Limit # Angle Speed # Stop Movement Forces you to stand when attacking fireball. Move on Finish Will repress your movement keys after attacking. Silent Silently attacks nearby fireballs.
WARNING: DOES NOT USE AIM SMOOTHING This item already exists. $1 $1 = ( ) $event.getGuiScreenObject(); null _   circle togglefront circle togglefront circle circle This item already exists. <init>   : : getBlockState getBlockPosition field_148887_a field_148885_b field_148886_c Module Toggled 7  name keybinds values visible name name name keybind keybind keybind keybinds keybinds keybinds values id visible visible visible  %s7[%sr%s%s7]%sr %s Blink Chokes packets until disabled. Breadcrumbs Drops breadcrumbs in case you forgot where you came from. Spawn Fake Spawns a fake player where you started/are on the servers side. Beaner Throttle # Allows you to choke your packets for a custom set limit.
After the limit is reached, all packets will be sent.
NOTE: 0 = No Limit play.server SPacket GUI Shift click any module button to bind it to a key.
(You can shift click this to bind the GUI)
Hold TAB to view modules binds. Blur Background Blur the background of the GUI Rescale Rescales the GUI Enable Multi-Keybinding Allows you to set multiple keys to be held together
to toggle modules GUI bind indicator Displays a message indicating your GUI keybind upon injecting.
I.E. "Press RSHIFT to open GUI" Smooth font Show Tooltips Toggles visibility of these Rainbow speed #.# Adjusts the speed of rainbow values Discord integration Notifications Shows notifications Toggle Alert Notifies you if a module is enabled/disabled. v4.04 xCoord yCoord zCoord pos x hotbars hotbars Friends WOODEN_SWORD POTIONITEM wooden_sword potionitem drawStringWithShadow drawString drawStringWithShadow func_78276_b locationFontTexture getStringWidth lidAngle field_145972_a numPlayersUsing field_145973_j $2 $2 getKeys getObject TargetInfo <init> <init> net/minecraftforge/client/event/RenderGameOverlayEvent$ElementType ALL type partialTicks Strafe Distance #.# Speed #.# Target minimum angle # Your minimum angle # name name name / fishing rod sendPacket addToSendQueue getPlayerInfoMap bit field_180058_f button buttonstate NoFall Prevents taking fall damage.
This may not bypass AntiCheats.
(Bypasses AntiCheat) Normal AntiCheat Mode NoFall method to prevent you from taking fall damage.
Normal - Works on vanilla/some anti-cheats (Does not Bypass AntiCheat)
AntiCheat - Works and bypasses on various anti-cheats particleEmitters fxLayers [[Ljava/util/List; fxLayers [Ljava/util/List; ESP Extra Sensory Perception
Renders an ESP on players. 3D 2D Outline Skeleton Player Color Invisibles Show invisibles. 3D 2D Skeleton Enemy Only Only render enemies. Hide Bots Hitbox Shows the current entity hitbox size.
(HitBoxes expansion visible)
(3D Only) Show Normal Shows the true entity hitbox size.
(3D Only) Health Bar Shows a healthbar next to the ESP box Name Shows a nametag above the ESP box Damage Shows enemy damage relative to yours Mode Mode modules modules modules favorites favorites favorites values values values macros macros macros search search search frames frames frames original_uuid original_uuid original_uuid modules favorites values macros search frames 4.04 enabled uuid uuid uuid name name name version version version is_public is_public is_public data data data data keybinds keybinds keybinds enabled enabled updated updated original_uuid original_uuid original_uuid uuid name version keybinds data is_public updated original_uuid MM/dd/yy  %s7[%sr%s%s7]%sr %s fuse $3 false WTap Range #.# Delay #.# ( ) [ Z B C S I J F D V [Z [B [C [S [I [J [F [D AutoArmor Automatically equips armor when needed. Open Inventory Opens your inventory when you can equip armor. Inventory Only Only equip armor when in inventory. Check Durability Always puts on the armor with the highest durability. Drop Equipped Drops worse equipped armor for better armor when active. Combat check Won't equip armor while in combat Delay # Not a valid PNG file Missing PLTE chunk image has an alpha channel Not yet implemented Unsupported format for this image Unsupported format for this image Unsupported format for this image Unsupported format for this image Unsupported bitdepth for this image Unsupported format for this image Not yet implemented stride invalide filter type in scanline:  Unsupported bit depth:  Unsupported bit depth:  Unsupported bit depth:  Unsupported bit depth:  Unsupported bit depth:  unsupported color format:  unsupported compression method unsupported filtering method unsupported interlace method PLTE chunk has wrong length tRNS chunk without PLTE chunk Expected chunk:  Chunk has wrong size Can't inflate   bytes inflate error Prioritize strongest Allow any of type item-id meta anyMeta anyMaterial onlyBest item-id item-id meta meta anyMeta anyMeta anyMaterial anyMaterial onlyBest onlyBest Update this profile sync Download this profile download Speed Increases your movement with various methods. AntiCheat A AntiCheat A AntiCheat B AntiCheat B Bhop Bhop Y-Port Y-Port Mode Speed mode to use.
AntiCheat A/B works on various servers
Bhop - Bypasses Old NCP
Y-Port - Bypasses Old NCP LowHop Increases speed slightly by taking lower hops.
Hold Jump to full jump. Steps #.#  The amount of degrees to step by per tick.
The lower the number the smoother Speed rotates. getMainModel modelBipedMain doRender panel net/minecraftforge/client/event/RenderPlayerEvent$SetArmorModel gui func_187493_a func_187498_b func_178267_a a renderModelAmbientOcclusion Search new block color Add <block name>   _ : : Could not find block Added  Settings Reset current profile This will set your current profile to
the default settings of Vape Reset GUI positions This will reset your GUI back to the default Sort GUI Sorts GUI by size Edit GUI Allows you to hide or show certain components of the GUI Rebind GUI Not enough cells to render all children! NameTags Renders nametags on entities through walls. r e= c- a+ Ignore Invisibles Determines if we draw a nametag
for invisible entities Auto Scale Automatically scales up nametags
the further the distance. Hide bots Hides bots if you're using antibot Render Players Enemy Only Health Distance Equipment Effects Strength Indicator Gives you an indicator of your enemies
possible damage relative to yours.
     a+  Enemy deals less damage than you
     e=  Enemy deals equal damage to you
     c-  Enemy deals more damage than you Calculate Effects Calculates potion effects to determine
total possible damage. (Strength) Render Animals Health Distance Effects Render Mobs Health Distance Effects Scale #.# id lvl 99+ a r a[ f a] r  a[C]  r 2 e 6 4 %s %s%s%s %s %s%s%s 6 %s %s M MM MMM C CC CCC CD D DC DCC DCCC CM X XX XXX XL L LX LXX LXXX XC I II III IV V VI VII VIII IX red green blue   _ : : blockname blockid color blockname blockname blockname blockid blockid blockid color color color stackSize getItem getMaxStackSize <init> getUnlocalizedName getDisplayName getItemDamage setItemDamage getEnchantmentTagList func_150997_a getAttributeModifiers func_150997_a getAttributeModifiers net/minecraftforge cpw/mods/ net/minecraftforge/ cpw/mods/ / . net/minecraft/client/renderer/GlStateManager net/minecraft/world/IWorldNameable net/minecraftforge/client/event/EntityViewRenderEvent net/minecraftforge/client/event/EntityViewRenderEvent$FogDensity net/minecraftforge/client/event/EntityViewRenderEvent$RenderFogEvent net/minecraftforge/client/event/EntityViewRenderEvent$FogColors net/minecraftforge/event/entity/player/PlayerEvent net/minecraftforge/event/entity/player/PlayerInteractEvent net/minecraftforge/client/event/RenderHandEvent net/minecraftforge/event/entity/player/PlayerEvent$NameFormat net/minecraftforge/event/entity/PlaySoundAtEntityEvent net/minecraftforge/client/event/RenderGameOverlayEvent net/minecraftforge/event/entity/EntityEvent net/minecraftforge/common/ForgeVersion net/minecraftforge/client/event/MouseEvent net/minecraftforge/common/MinecraftForge net/minecraftforge/client/IRenderHandler net/minecraftforge/client/event/RenderBlockOverlayEvent net/minecraftforge/client/event/GuiScreenEvent net/minecraftforge/client/event/GuiScreenEvent$DrawScreenEvent net/minecraftforge/client/event/GuiScreenEvent$DrawScreenEvent$Pre net/minecraftforge/client/event/GuiScreenEvent$DrawScreenEvent$Post net/minecraftforge/event/entity/living/LivingEvent net/minecraftforge/client/event/ClientChatReceivedEvent net/minecraftforge/client/event/RenderLivingEvent net/minecraftforge/client/event/GuiOpenEvent org/lwjgl/input/Mouse org/lwjgl/input/Keyboard net/minecraft/client/gui/GuiIngame net/minecraft/client/gui/GuiDownloadTerrain net/minecraft/client/gui/GuiMainMenu net/minecraft/client/gui/GuiMultiplayer net/minecraft/entity/monster/IMob net/minecraft/client/Minecraft net/minecraft/entity/Entity net/minecraft/entity/player/EntityPlayer net/minecraft/client/entity/EntityPlayerSP net/minecraft/client/gui/GuiScreen net/minecraft/client/gui/GuiChat net/minecraft/client/gui/Gui net/minecraft/util/Session net/minecraft/client/settings/GameSettings net/minecraft/client/settings/KeyBinding net/minecraft/world/World net/minecraft/world/WorldProvider net/minecraft/client/multiplayer/WorldClient net/minecraft/entity/EntityLivingBase net/minecraft/client/gui/FontRenderer net/minecraft/util/MovementInput net/minecraft/client/multiplayer/PlayerControllerMP net/minecraft/client/renderer/EntityRenderer net/minecraft/entity/item/EntityItemFrame net/minecraft/entity/item/EntityFallingBlock net/minecraft/entity/item/EntityItem net/minecraft/client/gui/ScaledResolution net/minecraft/entity/player/InventoryPlayer net/minecraft/item/ItemStack net/minecraft/item/Item net/minecraft/item/ItemPotion net/minecraft/client/gui/inventory/GuiContainer net/minecraft/inventory/Slot net/minecraft/inventory/Container net/minecraft/client/entity/EntityOtherPlayerMP net/minecraft/client/renderer/entity/RenderManager net/minecraft/entity/monster/EntityMob net/minecraft/entity/boss/EntityDragon net/minecraft/entity/monster/EntityGhast net/minecraft/entity/monster/EntityGolem net/minecraft/entity/passive/EntityAnimal net/minecraft/entity/monster/EntitySlime net/minecraft/block/Block net/minecraft/item/ItemEnderPearl net/minecraft/item/ItemFood net/minecraft/item/ItemSword net/minecraft/client/renderer/Tessellator net/minecraft/client/renderer/texture/TextureManager net/minecraft/client/resources/IResourceManager net/minecraft/client/shader/Framebuffer net/minecraft/util/ResourceLocation net/minecraft/client/shader/ShaderGroup net/minecraft/init/Blocks net/minecraft/block/material/Material net/minecraft/block/BlockGrass net/minecraft/block/BlockLeaves net/minecraft/block/BlockFence net/minecraft/block/BlockWall net/minecraft/block/BlockFenceGate net/minecraft/block/BlockChest net/minecraft/client/network/NetHandlerPlayClient net/minecraft/network/Packet net/minecraft/potion/Potion net/minecraft/potion/PotionEffect net/minecraft/entity/passive/EntityAmbientCreature net/minecraft/network/NetworkManager io/netty/channel/Channel net/minecraft/network/INetHandler io/netty/util/concurrent/GenericFutureListener net/minecraft/network/NetworkManager$InboundHandlerTuplePacketListener net/minecraft/client/gui/inventory/GuiChest net/minecraft/inventory/IInventory net/minecraft/util/Timer net/minecraft/util/FoodStats net/minecraft/entity/ai/attributes/IAttributeInstance net/minecraft/entity/ai/attributes/AttributeModifier net/minecraft/entity/ai/attributes/IAttribute net/minecraft/entity/SharedMonsterAttributes net/minecraft/item/ItemAxe net/minecraft/entity/EntityCreature net/minecraft/scoreboard/Team net/minecraft/client/settings/GameSettings$Options net/minecraft/client/renderer/RenderGlobal net/minecraft/item/ItemBlock com/mojang/authlib/GameProfile net/minecraft/item/ItemSnowball net/minecraft/item/ItemEgg net/minecraft/tileentity/TileEntity net/minecraft/tileentity/TileEntityChest net/minecraft/tileentity/TileEntityEnderChest net/minecraft/tileentity/TileEntityMobSpawner net/minecraft/tileentity/TileEntityHopper net/minecraft/tileentity/TileEntityFurnace net/minecraft/tileentity/TileEntityDropper net/minecraft/tileentity/TileEntityDispenser net/minecraft/tileentity/MobSpawnerBaseLogic net/minecraft/item/ItemSoup net/minecraft/entity/player/PlayerCapabilities net/minecraft/item/ItemArmor net/minecraft/enchantment/EnchantmentHelper net/minecraft/enchantment/EnchantmentHelper$ModifierDamage net/minecraft/enchantment/EnchantmentHelper$IModifier net/minecraft/enchantment/Enchantment net/minecraft/nbt/NBTTagList net/minecraft/nbt/NBTTagCompound net/minecraft/client/model/ModelRenderer net/minecraft/entity/EnumCreatureAttribute net/minecraft/util/DamageSource net/minecraft/item/ItemBow net/minecraft/item/ItemTool net/minecraft/item/ItemFishingRod net/minecraft/item/ItemGlassBottle net/minecraft/item/ItemBucket net/minecraft/item/ItemAppleGold net/minecraft/item/ItemPickaxe net/minecraft/item/ItemSpade net/minecraft/init/Items net/minecraft/client/renderer/RenderHelper net/minecraft/network/play/INetHandlerPlayClient net/minecraft/util/MouseHelper net/minecraft/world/chunk/Chunk net/minecraft/world/chunk/IChunkProvider net/minecraft/client/renderer/texture/ITextureObject net/minecraft/block/BlockLiquid net/minecraft/client/gui/inventory/GuiInventory net/minecraft/client/renderer/entity/Render net/minecraft/client/model/ModelBase net/minecraft/client/model/ModelBiped net/minecraft/client/renderer/entity/RenderPlayer net/minecraft/entity/projectile/EntityPotion net/minecraft/entity/projectile/EntityFireball net/minecraft/entity/projectile/EntityLargeFireball net/minecraft/entity/projectile/EntityFishHook net/minecraft/entity/projectile/EntityArrow net/minecraft/entity/projectile/EntityThrowable net/minecraft/entity/item/EntityTNTPrimed net/minecraft/entity/IProjectile net/minecraft/entity/monster/EntityEnderman net/minecraft/entity/projectile/EntitySnowball net/minecraft/entity/item/EntityEnderPearl net/minecraft/entity/projectile/EntityEgg net/minecraft/client/entity/AbstractClientPlayer net/minecraft/launchwrapper/LaunchClassLoader net/minecraft/launchwrapper/Launch io/netty/channel/ChannelHandlerContext net/minecraft/item/Item$ToolMaterial net/minecraft/item/ItemArmor$ArmorMaterial net/minecraft/client/gui/inventory/GuiContainerCreative$CreativeSlot net/minecraft/network/ThreadQuickExitException net/minecraft/creativetab/CreativeTabs net/minecraft/server/integrated/IntegratedServer net/minecraft/client/multiplayer/ServerData net/minecraft/util/EnumFacing shadersmod/client/Shaders net/minecraft/world/EnumSkyBlock net/minecraft/client/renderer/chunk/SetVisibility net/minecraft/client/renderer/chunk/VisGraph net/minecraft/client/renderer/BlockModelRenderer net/minecraft/util/math/Vec3i net/minecraft/util/math/BlockPos net/minecraft/block/state/IBlockState net/minecraft/network/play/client/CPacketEntityAction$Action net/minecraft/network/play/server/SPacketPlayerPosLook$EnumFlags net/minecraft/block/BlockChest$Type net/minecraft/client/renderer/block/model/IBakedModel net/minecraft/util/BlockRenderLayer net/minecraft/util/Vec3i net/minecraft/util/BlockPos net/minecraft/block/state/IBlockState net/minecraft/network/play/client/C0BPacketEntityAction$Action net/minecraft/network/play/server/S08PacketPlayerPosLook$EnumFlags net/minecraft/client/resources/model/IBakedModel net/minecraft/util/EnumWorldBlockLayer net/minecraft/client/network/NetworkPlayerInfo net/minecraftforge/fml/common/eventhandler/Event net/minecraftforge/fml/common/eventhandler/EventBus net/minecraftforge/fml/common/gameevent/TickEvent net/minecraftforge/fml/common/gameevent/TickEvent$Phase net/minecraftforge/fml/common/gameevent/TickEvent$RenderTickEvent net/minecraftforge/fml/common/gameevent/TickEvent$PlayerTickEvent net/minecraftforge/fml/common/gameevent/InputEvent$KeyInputEvent net/minecraftforge/fml/common/gameevent/TickEvent$ClientTickEvent net/minecraft/entity/item/EntityArmorStand net/minecraft/client/renderer/vertex/VertexFormat net/minecraft/client/renderer/vertex/DefaultVertexFormats net/minecraft/client/model/ModelPlayer net/minecraft/world/IBlockAccess net/minecraft/util/EnumParticleTypes net/minecraft/client/gui/GuiPlayerTabOverlay net/minecraft/util/IIcon net/minecraft/client/renderer/RenderBlocks net/minecraft/command/IEntitySelector cpw/mods/fml/common/eventhandler/Event cpw/mods/fml/common/eventhandler/EventBus cpw/mods/fml/common/gameevent/TickEvent cpw/mods/fml/common/gameevent/TickEvent$Phase cpw/mods/fml/common/gameevent/TickEvent$PlayerTickEvent cpw/mods/fml/common/gameevent/TickEvent$RenderTickEvent cpw/mods/fml/common/gameevent/InputEvent$KeyInputEvent cpw/mods/fml/common/gameevent/TickEvent$ClientTickEvent net/minecraft/client/entity/EntityClientPlayerMP net/minecraft/client/particle/ParticleEmitter net/minecraft/util/math/Vec3d net/minecraft/util/math/AxisAlignedBB net/minecraft/util/math/RayTraceResult net/minecraft/util/math/RayTraceResult$Type net/minecraft/network/play/client/CPacketKeepAlive net/minecraft/network/play/client/CPacketConfirmTransaction net/minecraft/network/play/client/CPacketAnimation net/minecraft/network/play/client/CPacketEntityAction net/minecraft/network/play/client/CPacketChatMessage net/minecraft/network/play/client/CPacketUseEntity net/minecraft/network/play/client/CPacketPlayer net/minecraft/network/play/client/CPacketPlayerDigging net/minecraft/network/play/client/CPacketHeldItemChange net/minecraft/network/play/client/CPacketPlayerAbilities net/minecraft/network/play/client/CPacketCloseWindow net/minecraft/client/renderer/RenderItem net/minecraft/network/play/client/CPacketUseEntity$Action net/minecraft/entity/ai/attributes/AbstractAttributeMap net/minecraft/util/text/ITextComponent net/minecraft/util/text/TextComponentString net/minecraft/util/text/Style net/minecraft/util/text/TextComponentTranslation net/minecraft/client/renderer/BufferBuilder net/minecraft/network/play/server/SPacketParticles net/minecraft/network/play/server/SPacketExplosion net/minecraft/network/play/server/SPacketEntityVelocity net/minecraft/network/play/server/SPacketEntity net/minecraft/network/play/server/SPacketEntity$S16PacketEntityLook net/minecraft/network/play/server/SPacketEntityTeleport net/minecraft/network/play/server/SPacketBlockChange net/minecraft/network/play/server/SPacketPlayerPosLook net/minecraft/client/renderer/entity/RenderLivingBase net/minecraft/util/registry/RegistryNamespaced net/minecraft/util/registry/RegistrySimple net/minecraft/network/play/client/CPacketPlayer$Rotation net/minecraft/network/play/client/CPacketPlayer$Position net/minecraft/network/play/client/CPacketPlayer$PositionRotation net/minecraft/entity/MoverType net/minecraft/util/SoundEvent net/minecraft/util/EnumHand net/minecraft/inventory/ClickType net/minecraft/util/EnumActionResult net/minecraft/util/NonNullList net/minecraft/inventory/EntityEquipmentSlot net/minecraft/potion/PotionUtils net/minecraft/item/ItemSplashPotion net/minecraft/tileentity/TileEntityShulkerBox net/minecraft/util/Vec3 net/minecraft/util/AxisAlignedBB net/minecraft/util/MovingObjectPosition net/minecraft/util/MovingObjectPosition$MovingObjectType net/minecraft/network/play/client/C00PacketKeepAlive net/minecraft/network/play/client/C0FPacketConfirmTransaction net/minecraft/network/play/client/C0APacketAnimation net/minecraft/network/play/client/C0BPacketEntityAction net/minecraft/network/play/client/C01PacketChatMessage net/minecraft/network/play/client/C02PacketUseEntity net/minecraft/network/play/client/C03PacketPlayer net/minecraft/network/play/client/C07PacketPlayerDigging net/minecraft/network/play/client/C09PacketHeldItemChange net/minecraft/network/play/client/C13PacketPlayerAbilities net/minecraft/network/play/client/C0DPacketCloseWindow net/minecraft/client/renderer/entity/RenderItem net/minecraft/network/play/client/C02PacketUseEntity$Action net/minecraft/entity/ai/attributes/BaseAttributeMap net/minecraft/util/IChatComponent net/minecraft/util/ChatComponentText net/minecraft/util/ChatComponentStyle net/minecraft/util/ChatComponentTranslation net/minecraft/client/renderer/WorldRenderer net/minecraft/network/play/server/S2APacketParticles net/minecraft/network/play/server/S27PacketExplosion net/minecraft/network/play/server/S12PacketEntityVelocity net/minecraft/network/play/server/S14PacketEntity net/minecraft/network/play/server/S14PacketEntity$S16PacketEntityLook net/minecraft/network/play/server/S23PacketBlockChange net/minecraft/network/play/server/S18PacketEntityTeleport net/minecraft/network/play/server/S08PacketPlayerPosLook net/minecraft/client/renderer/entity/RendererLivingEntity net/minecraft/util/RegistryNamespaced net/minecraft/util/RegistrySimple net/minecraftforge/event/entity/player/PlayerInteractEvent$Action net/minecraft/network/play/client/C03PacketPlayer$C05PacketPlayerLook net/minecraft/network/play/client/C03PacketPlayer$C04PacketPlayerPosition net/minecraft/network/play/client/C03PacketPlayer$C06PacketPlayerPosLook net/minecraft/client/particle/EffectRenderer net/minecraft/client/particle/EntityParticleEmitter net/minecraft/client/particle/EntityFX net/minecraft/client/particle/EntityCritFX net/minecraft/client/particle/EntityCrit2FX net/minecraftforge/client/event/RenderHandEvent attachedEntity particleTypes Xray Renders whitelisted blocks through walls. xray-blocks Xray Blocks Gold Ore Iron Ore Diamond Ore Emerald Ore Lapis Lazuli Ore Gold Block Iron Block Diamond Block Emerald Block Opacity # Cave Mode Only shows ores that are exposed to air.   _ func_191062_e chunkExists <init> MLG Automatically places water under you when you fall Use buckets Use cobwebs particleType xCoord yCoord zCoord field_149236_a field_149234_b field_149235_c field_149232_d x check minecraft: $0, $1, $6 $0, $1, $6 Projectiles Shows projectile trajectories while in air Show Arrows Show Pearls Show Potions Show Eggs Show Snowballs net/minecraftforge/client/event/EntityViewRenderEvent$FogDensity Air tile.air func_149065_a getX getY getZ func_149062_c func_149061_d func_149064_e func_149066_f func_149063_g func_149060_h FastPlace Changes the block place delay. Delay # All Blocks Projectiles Held Item What kind of items should FastPlace function with?
All - All items/blocks
Blocks - All blocks
Projectiles - Snowballs & Eggs Not in a server Playing legit on  Authenticating... mojang aLogged in to   (Offline) Freecam Lets you fly and clip through walls freely
without moving your player server-sided. Speed #.# Spawn Fake Spawns an entity on where your player is server-sided.
Using this will allow for simulated physics. Move Fake Move your fake entity with your arrow keys. BLOCK AutoTool Automatically swaps your hand to the appropriate tool. disableStandardItemLighting enableStandardItemLighting enableGUIStandardItemLighting Sanity Check All modules have been disabled! getResourcePath LADDER STONE AIR ladder stone air field_149417_a field_149415_b field_149416_c field_149414_d width height initGui onGuiClosed updateScreen keyTyped mouseClicked mouseMovedOrUp mouseReleased handleMouseInput drawScreen drawDefaultBackground <init> Killaura Attack players around you
without aiming at them. Swing range #.# Attack range #.# Switch Delay # Require mouse down Attack invisibles Attack through walls Show target Limit to items Killaura functions only while holding selected items AutoBlock Automatically blocks GUI Check Does not attack when inside of a GUI. Legit Aura Use Legit Aura instead of Blatant Aura when blatant is enabled. No Swing Prevents you from swinging server side. Perfect Swing Attacks perfectly on 1.9+ combat servers.
(1.12.2 Only) Attacks per Second #.# Max angle # Max targets # Switch Switch Normal Normal Blatant Mode Killaura mode when blatant is enabled.
Switch - NCP switch killaura
Normal - Vanilla Killaura (attacks multiple entities at once) Distance Yaw Armor Threat killaura-alloweditems Allowed Items Lock View Anti-Cheat Silent None Aim Mode Aim Mode when blatant is enabled.
Silent - Aims silently for you (server side)
Anti-Cheat - Silent aim but bypasses ;)
Lock View - Locks your view client side to server side angles
None - Does not manipulate your view angles Target Mode How Killaura should prioritize targets.
Armor/Threat will default to Distance for non player targets. x * check name name name Key Strokes Custom Colors Text Color Background Color Fade Time # ms Background Opacity # LMB RMB skyRenderer $0 ($r) $event.getBlockLayer() StorageESP Outline open Outlines open chests by contrasting color Render Chests Render Trapped Chests Render Enderchests Render Hopper Render Furnace Render Dispenser Render Dropper Render Shulker Chest Color Chest Color Ender Chest Color Hopper Color Furnace Color Dispenser Color Dropper Color Shulker Color FastFly May not work on certain anti-cheats. Speed #.# Choking Sent Phase Phase/Clip through walls. AntiCheat AntiCheat BLOCK Fly Makes you go zoom. AntiCheat Normal Speed #.# Speed for Normal fly mode. Vertical Speed #.# Speed for Normal vertical fly mode. Boost #.## x Mode Boost Increases fly speed
You will not be able to fly infinitely with this enabled. net/minecraftforge/event/entity/PlaySoundAtEntityEvent Delay # Double Click Double Click Delay # name key delay double_click_enabled double_click name name name key key key double_click_enabled double_click_enabled double_click_enabled double_click delay delay double_click double_click double_click hitVec entityHit typeOfHit blockX blockY blockZ sideHit blockPos sideHit <init> <init> mainModel getMainModel field_177097_h unsetBrightness setBrightness renderName You have   profiles remaining. MISS BLOCK M getIdFromBlock getMaterial getRenderType getMaterial getBlockFromName getRenderBlockPass onEntityWalking getCollisionBoundingBoxFromPool canCollideCheck getBlockLayer onLanded canCollideCheck canRenderInLayer onEntityCollidedWithBlock getCollisionBoundingBox isBlockNormalCube getAmbientOcclusionLightValue shouldSideBeRendered shouldSideBeRendered onEntityCollidedWithBlock getCollisionBoundingBox isBlockNormalCube getAmbientOcclusionLightValue getDamageValue getDamageValue getMetaFromState slipperiness renderTickTime values getOpposite ordinal getDirectionVec faceList [Lnet/minecraft/util/EnumFacing; order_b order_a frontOffsetX frontOffsetY frontOffsetZ - id value id value value () entityId posX posY posZ motionX motionY motionZ rotationYaw rotationPitch onGround isDead ticksExisted lastTickPosX lastTickPosY lastTickPosZ height width prevRotationYaw prevRotationPitch prevPosX prevPosY prevPosZ boundingBox ridingEntity rand noClip isInWeb fallDistance hurtResistantTime entityUniqueID field_70135_K yOffset ySize updateFallState func_145780_a func_145748_c_ copyDataFrom updateFallState playStepSound getDisplayName copyDataFromOld getEntityBoundingBox world func_70091_d worldObj fire fireResistance playSound getSwimSound moveEntity stepHeight isCollidedHorizontally isCollidedVertically isCollided prevDistanceWalkedModified distanceWalkedModified distanceWalkedOnStepModified nextStepDistance serverPosY serverPosY getDistanceToEntity isSprinting isBurning isInvisible isRiding isSneaking getCommandSenderName getName canBeCollidedWith getCollisionBorderSize isOffsetPositionInLiquid canRiderInteract setVelocity getEyeHeight canTriggerWalking isInWater isInLava handleLavaMovement func_145775_I isWet dealFireDamage setFire setFlag getUniqueID setPositionAndRotation setAngles <init> setInvisible setPosition setSprinting setSneaking onUpdate moveFlying BASIC isCancelable setCanceled $0, $1, $2, $3, $4 FastConsume Use/Consume items quicker. Fast Bow Makes you shoot your bow faster. Ticks # The amount of ticks you have to use an item to consume. channel outboundPacketsQueue receivedPacketsQueue func_150725_a field_181680_j func_179290_a getNetHandler flushOutboundQueue dispatchPacket a channelRead0 AutoHotbar Automatically arranges hotbar to your liking.
Does not work in creative. Delay # On Key Toggle Activation Open Inventory hotbar configRenderResMul getSizeInventory getStackInSlot getInventoryName hasCustomInventoryName deltaX deltaY Update Add renderGameOverlay Scaffold Helps you make bridges/scaffold walk. Legit Blatant Tower Builds a tower upwards when you're standing still. Block Count Renders your block count on
the center of your screen.
(Blatant Only) Stop Motion Force stops your motion to tower. Stop Sprinting Stops you from sprinting when scaffolding.
This is required to bypass AAC/GWEN Whitelist Only Only activates scaffold when
whitelisted blocks are held. Use blacklist Scaffold will not use these blocks for scaffolding Delay # ms Blatant scaffold place delay. Sneak delay # Delay until standing after sneaking scaffold-allowedblocks Held whitelist blocks scaffold-blacklist Block blacklist Mode Legit - Automatically shifts at edge of block when backwards (fastbridge)
Blatant - Automatically place blocks under you Scaffold will not function unless you are currently holding an item whitelisted here Client thread tile.cactus Explosions Shows the explosion radius of TNT Blast ring Shows the blast radius where blocks will be broken keyBindAttack keyBindUseItem guiScale keyBindInventory viewBobbing ofFastRender gammaSetting ofAaLevel fboEnable keyBindForward keyBindBack keyBindLeft keyBindRight keyBindJump keyBindSneak keyBindSprint keyBindDrop hideGUI thirdPersonView mouseSensitivity fovSetting clouds clouds net/minecraftforge/event/entity/player/PlayerEvent$NameFormat Total profile usages copy Copy profile UUID Updated: download Saved Save states func_73729_b Copied! $0 $0 Rearview Size #.# FPS # FOV # Level view Disable Optifine AA to use this feature Disable fast render to use this feature field_178730_v field_178732_b field_178734_a field_178731_d field_178733_c MAIN_HAND id id id field_194148_c timerSpeed elapsedPartialTicks renderPartialTicks Press a key Bound  +  Bound to  Bound  + M Bound to M getEffectsFromStack getEffects getItemStackDisplayName + M M Must be bound Must use bind getFoodLevel Minecraft Profiles Add <name> world Open public profiles A profile is a configuration which allows you to have multiple sets of different settings

Adding a profile will make a copy of your current settings and save them into a new profile player slot lowerChestInventory REGISTRY getEnchantmentByID getEnchantmentID effectId enchantmentsList [L . / ; getTranslatedName getChangedBlocks ()[Lnet/minecraft/network/play/server/S22PacketMultiBlockChange$BlockUpdateData; PotionSaver Saves your potion effect(s) duration when standing still Click to configure Authenticating... authenticate cServer error . \. c legacy mojang aLogged in to  Regen Regenerates health quicker. Health #.# Minimum health to regen at
May not bypass Anti-Cheats entity Settings Load states Enables all modules that were saved, and disables all other modules

You can make these automatically enable upon loading Vape, or loading this profile, by enabling "Auto-load module states" under the client settings Save states Saves the enabled states of currently enabled modules
Click "Load states", or right click the profile, to enable them again

For example;
If you have AimAssist and AutoClicker currently enabled, this will remember that you had those enabled and everything else disabled X Deletes profile         Unbound       value minimum maximum id minimum minimum maximum net/minecraftforge/client/event/GuiOpenEvent x check item-id enabled item-id item-id enabled enabled Filter vapelogo magnify search-results net/minecraftforge/client/event/RenderLivingEvent$Post InvCleaner Cleans blacklisted items from your inventory.
Does not throw out whitelisted items. Delay # Best Items Keeps the best set of armor, sword, axe, pickaxe and bow Remove Negative Potions Will always throw out negative potions Remove Food Remove Food except for Golden Apples Open Inventory Opens your inventory when cleaning. Inventory Only Only cleans while your inventory is open. invcleaner-whitelisted Whitelisted invcleaner-blacklisted Blacklisted On Key Toggle Activation 344 384 332 346 368 280 287 318 345 288 374 116 54 145 whitelisted-items whitelisted-items id value blacklisted-items blacklisted-items id value net/minecraftforge/client/event/RenderPlayerEvent$Specials$Pre renderHelmet renderCape renderItem isOpen net/minecraftforge/client/event/RenderLivingEvent renderer entity x y z https://authserver.mojang.com/ POST Content-Type application/json Content-Length Content-Language en-US Unhandled error code:  [%02d] %s 
Exception    friends friends friends profiles profiles profiles otherdata otherdata otherdata friends profiles otherdata Saved Settings Your settings have been successfully saved. arial arial arialbd arial all AntiBot Prevents modules from attacking bots Advanced Normal Mode Advanced - More likely to work on anticheats with complex bots
Normal - More likely to work on anticheats with basic bots Remove Bots Removes bots [NPC] r Reach Extends attack reach Range #.## blocks The range in which your reach will be increased to. Misplace Pulls players towards you rather than giving you extra reach distance. Uses the minimum slider value. Disadvantage Moves misplaced players in opposite direction. Useful for framing other players Vertical Check Prevents hitting players which are y0.2 above or below you
for more legitimate use Only while sprinting Only give extra reach while sprinting Disable in water Won't give any extra reach while standing in water QuickGui Text GUI Alphabetical Length Sort Shadow Renders shadowed text. Use Category Color Watermark Renders a vape watermark Show Targets Shows selected target types (Players, Mobs, Peaceful, Neutral) Render background Hide Modules Allows you to blacklist certain modules from being shown. module-show-blacklist Hidden Modules Name of module to hide. ESP NameTags StorageESP Rescale Rescales text GUI vapelogo v4 vapelogo v4 vapelogo v4 combat fire peace cross    ,  net/minecraftforge/event/entity/player/PlayerInteractEvent RIGHT_CLICK_AIR $1 $1, $2 Arrows Draws arrows on screen when entities
are out of your field of view. Color Show Distance Renders the distance next to the arrow. Scale Opacity Lowers the opacity the farther they are. Radius Scale #.## x m exo jump sneak moveStrafe forwardKeyDown backKeyDown leftKeyDown rightKeyDown field_192832_b moveForward     <init> inventory inventoryContainer capabilities openContainer fishEntity sleeping field_71094_bP field_71095_bQ field_71085_bR field_71091_bM field_71096_bN field_71097_bO resetCooldown getCooledAttackStrength getHeldItemMainhand isActiveItemStackBlocking getItemInUseCount isHandActive getItemInUseMaxCount getCurrentEquippedItem isBlocking getItemInUseCount isUsingItem setItemInUse getItemInUseDuration getAIMoveSpeed closeScreen attackTargetEntityWithCurrentItem getFoodStats getTeam getGameProfile refreshDisplayName getStack slotNumber getGameProfile getResponseTime Clutch Colored Lily START_SNEAKING STOP_SNEAKING START_SPRINTING STOP_SPRINTING Duel Info di_target Current target Archyb0t di_pot Difference of potions used di_hit Difference of hits landed Searching... Searching... More than one target game.player.hurt net/minecraftforge/client/event/RenderPlayerEvent$SetArmorModel result <init> createBindFramebuffers deleteShaderGroup net/minecraftforge/client/event/RenderLivingEvent$Specials$Pre dots Copy profile UUID ($r) $event.getVisibility() <init> <init> <init> down offset default 4.04 default 4.04 field_147001_a INVENTORY_BACKGROUND inventoryBackground inventorySlots field_146993_M field_146995_H guiLeft guiTop xSize ySize field_146994_N field_146998_K field_146997_J field_146992_L field_147007_t field_146988_G field_147008_s field_146987_F getSlotAtPosition handleMouseClick handleMouseClick upload Update your profile copy Copy profile UUID delete Make profile private world Make profile public renderPosX renderPosY renderPosZ renderPosX renderPosY renderPosZ instance playerViewX playerViewY viewerPosX viewerPosY viewerPosZ getEntityRenderObject removeAttributesModifiersFromEntity REGISTRY getPotionById getIdFromPotion fireResistance regeneration resistance damageBoost moveSpeed blindness moveSlowdown jump heal potionTypes id hasStatusIcon getStatusIconIndex isBadEffect FPS Hud  FPS net/minecraftforge/client/event/RenderLivingEvent$Pre rotateAngleX rotateAngleY rotateAngleZ offsetX offsetY offsetZ rotationPointX rotationPointY rotationPointZ showModel isHidden Target Info Show Hovered Show information on a hovered entity if not attacking. Target Name .0  hp Sh Fir Kb Unb P Th Unb Pow Pun Fir causePlayerDamage bindTexture disableAlpha enableLighting disableLighting depthMask disableDepth enableBlend tryBlendFuncSeparate enableTexture2D disableTexture2D enableDepth disableBlend func_179131_c enableAlpha setActiveTexture Macros Add <item name> Press a key <macro name> Add Cancel Delete Macro : : net/minecraftforge/client/event/RenderPlayerEvent$Specials$Pre post Trajectories Shows a path of where your projectile will land
Target Color will only be used on the cross if there is an entity intersecting it Ghost Bow Charge Draws a ghost trajectory of a fully charged
shot when not pulling back bow Trajectory Color Target Color Double click for rainbow
Shift click to switch between hue, brightness, and saturation  hue  hue  brightness  brightness  saturation  saturation  rainbow  rainbow hue saturation brightness hue hue saturation saturation brightness brightness net/minecraftforge/client/event/RenderPlayerEvent$Pre Loaded Load states inventorySlots windowId getSlot Velocity Reduces knockback taken Only when targeting Only reduce knockback while being face to face with opponent Water check Won't reduce knockback if in water Kite mode Increases knockback while not facing opponent Always Kite Increase knockback regardless if not facing opponent Anti-Combo Helps prevent a combo on you. Air Only Only count hits in air. Horizontal # % Vertical # % Chance # % Kite horizontal # % Kite vertical # % Combo Amount # hits , , . test  hidden modules getEntityItem Criticals Forces critical hit every attack
May not bypass anti-cheats Packet Jump Ground AntiCheat Mode Criticals bypass method
Packet - May not bypass anti-cheats.
Ground - Ground crits (Works with Switch)
AntiCheat - Like Ground but bypasses various anti-cheats
Ground/AntiCheat mode does not work separate from Switch mode Killaura. START END . , . E . net/minecraftforge/client/event/RenderLivingEvent$Specials getUnlocalizedNameInefficiently getItemStackDisplayName getIdFromItem getItemById getIconString getByNameOrId REGISTRY getSubItems itemRegistry getSubItems <init> createBindFramebuffer bindFramebuffer unbindFramebuffer bindFramebufferTexture unbindFramebufferTexture createFramebuffer deleteFramebuffer depthBuffer getInstance renderItemIntoGUI renderItemOverlayIntoGUI renderItemIntoGUI renderItemOverlays zLevel Lnet/minecraft/launchwrapper/Launch; Lnet/minecraft/launchwrapper/LaunchClassLoader; classLoader Lnet/minecraft/launchwrapper/LaunchClassLoader; negativeResourceCache invalidClasses classes defaultDomain packageManifests loader packages domains hasPriority processPacket SelfDestruct You can press LEFT CONTROL + HOME on your keyboard to self destruct at any time, including while in a portal, GUI, or menu Temp Disable Temporarily disable account from authentication renderer entity renderPartialTicks state block UNDEFINED CombatPrediction Estimates player health on pvp servers
By default attacks and health pots will be estimated
NOTE: This feature may not always be accurate! game.player.hurt sendQueue wasSprinting wasSneaking oldPosX oldMinY oldPosY oldPosZ oldRotationYaw oldRotationPitch ticksSinceMovePacket wasOnGround sendChatMessage sendMotionUpdates Macros getFormattedText getUnformattedText Indicators Draws arrows on screen when projectiles
are nearby/hitting you. Always Threat Hit Only Alert Type Color Show Distance Renders the distance next to the arrow. Radius Scale #.## x Show Arrows Show Pearls Show Potions Show Eggs Show Snowballs Show Fireballs nig m exo QuickGUI dragging Edit favorites test x Settings Save your settings Saves your profiles to the cloud.
Click this every time you change your settings. Reload Reload GUI net/minecraftforge/client/event/EntityViewRenderEvent Timer Modifies game timer Speed #.## modules modules modules sword swords shovel shovels spade spades axe axes pickaxe pickaxes block blocks fists none fist hand food foods Radar 2D Radar Text Radar Mode Radar Size #.# The size of the radar. Dot Size #.# The size of the radar. Radar Scale #.## The size of the radar. Team Custom Relationship Color Mode Circles Squares Dot Style Square Circle Radar Style Custom Color Friendly Color Enemy Color Show Cross Render a center cross on the radar. Show Background Render a background behind the radar. Clamp Radar Clamps dots to the given size and shape. a e c #.#      damageModifier source AntiDebuff Removes negative visual potion effects Remove Nausea Remove Blindness Remove Slowness Remove Effects Removes non-visual effects from slowness
Can be detected by anti-cheat net/minecraftforge/client/event/RenderPlayerEvent partialRenderTick renderer prevRenderYawOffset prevRotationYawHead moveForward moveStrafing SPRINTING_SPEED_BOOST getHeldItemMainhand swingArm removePotionEffect sprintingSpeedBoostModifier getHeldItem swingItem removePotionEffect rotationYawHead isSwingInProgress deathTime getHealth getAbsorptionAmount getLook canEntityBeSeen isPotionActive getActivePotionEffect getActivePotionEffects getAttributeMap updatePotionEffects onLivingUpdate getEntityAttribute addPotionEffect isOnLadder getMaxHealth <init> jumpMovementFactor limbSwing limbSwingAmount prevLimbSwingAmount renderYawOffset jumpTicks hurtTime getPosition rayTrace getPositionEyes rayTrace net/minecraftforge/event/entity/living/LivingEvent$LivingUpdateEvent getBlockState getPos entityLiving BeanerNet Delays packets sent, simulates lag and causes high ping Delay # ms Spoof Ping Makes it so only your ping is spoofed Advanced Spoof Delays extra packets used to calculate ping.
Some servers may require this to Spoof ping. Sync Settings Teams by server Teams by color Ignore players with the selected name color Recolor visuals Changes colors of visuals(Tracers, ESP) to their according team color Auto-Detect color Gui Color Ignore naked Ignore entities without armor or a held item Players Attack players Mobs Attack hostile mobs Peaceful Attack peaceful mobs Neutral Attack neutral mobs
Golem/Snowman MiddleClick friends Click middle mouse button to add the player you are hovering over as a friend Blatant mode Required for certain features.
This may make your client detectable(via screenshare) until you restart Minecraft.
This cannot be disabled once enabled. Enable on load Enable blatant mode upon injecting vape Speed Check Disables any active movement modules
when enabling another. Sanity Check Disables all modules when you connect/disconnect from a server. Health prediction Estimates player health on pvp servers
By default attacks and health pots will be estimated
NOTE: This feature may not always be accurate! Estimate Food Automatically estimates food + healing from food. Estimate Fall Automatically estimates damage from falling. Your team color Uses this color to determine your team Blatant mode not yet available for this Minecraft version .passive. username displayname message net/minecraftforge/client/event/RenderLivingEvent$Specials$Pre loadedEntityList playerEntities loadedTileEntityList provider isRemote getEntitiesWithinAABBExcludingEntity func_147470_e removeEntity getChunkFromChunkCoords getChunkProvider getEntityByID onEntityAdded playSoundToNearExcept markBlockRangeForRenderUpdate getChunkFromBlockCoords checkChunksExist getBlock func_147447_a getBlockMetadata blockExists updateLightByType isBlockLoaded getChunkFromBlockCoords func_175707_a getBlockState isFlammableWithin rayTraceBlocks isValid checkLightFor getCollisionBoxes getCollidingBoundingBoxes CPS Mod  CPS toggleback2 circle2 Throwpot Throws or consumes healing items upon pressing keybind Both Pots Soup Type Dynamic Single Mode Dynamic - uses only as many items as needed to heal as much as possible without over-healing
Single - Always uses one item, regardless of health Scroll delay # ms Delay # ms Scroll Random Throw bowls Throws soup bowls after consuming  x   x  , $0 ($r) $event.getBlockLayer() net/minecraftforge/client/event/RenderPlayerEvent$Specials - 0x 0.0p0 0. 1. 0000000000000 0 0{1,12}$ id id id id healAmount saturationModifier $1, $2, $3, $4 $1 StencilUtil: Reached maximum amount of layers! StencilUtil: No layers found! OmniSprint Rate #.# Rate Change #.# PICKUP QUICK_MOVE SWAP CLONE THROW QUICK_CRAFT PICKUP_ALL SELF PLAYER PISTON SHULKER_BOX SHULKER xCoord yCoord zCoord addVector distanceTo func_72436_e squareDistanceTo <init> true POSITION_COLOR serverIP partialTicks currentItem field_70462_a armorInventory mainInventory armorInventory getStackInSlot getItemStack ATTACK INTERACT INTERACT_AT List of Names/Strings <name / string> id value value value favorite dots $0 $0 BowAimbot Aims at a target with prediction + correction. Distance FOV Sort Target Max angle # Horizontal Speed #.# Use a lower value if blatant is disabled. Vertical Speed #.# Use a lower value if blatant is disabled. Distance #.# m Invisibles Aim at invisible entities Through Blocks Aim through blocks at entities Silent Aim Aims silently server side
May not bypass anti-cheats well Check Block Break Prevents from aiming while breaking blocks getEnchantmentLevel getEnchantmentModifierDamage getDepthStriderModifier applyEnchantmentModifierArray getModifierForCreature getDepthStriderModifier getEnchantmentLevel getEnchantmentModifierDamage applyEnchantmentModifierArray func_152377_a ENCHANTMENT_MODIFIER_DAMAGE enchantmentModifierDamage <init> <init> <init> <init> <init> <init> 